Balls System

Scoring Made Simple in Fantasy Crick League Trophy

Welcome to the Balls System page of Fantasy Crick League Trophy! Understanding our unique scoring mechanism is essential for maximizing your performance and enjoying the game to its fullest. Here, we’ll break down how the Balls System works and provide tips on how to leverage it effectively.
What is the Balls System?
The Balls System is designed to enhance your fantasy cricket experience by assigning points based on actual match events. Every delivery (ball) bowled contributes to your team's score, making each moment in the game significant. Here’s how the scoring works:

Event Points
Featured in the Playing XI 4
Captain Points 2X
Vice-Captain Points 1.5X
Batting Points
Every Run Scored 1
Every Boundary Hit 1
Every Six Hit 2
30 Run Bonus 4
Half Century Bonus 8
Century Bonus 16
Double Century Bonus 32
Dismissal for a Duck (Except Bowlers) -2
Bowling Points
Every Wicket Taken (excluding run out) 25
For Every LBW & Bowled Dismissal 8
3-Wicket Haul Bonus 4
4-Wicket Haul Bonus 8
5-Wicket Haul Bonus 16
Maiden Over 12
Strike Rate & Economy Rate Points
Strike Rate Over 170 6
Strike Rate Between 150.01 to 170 4
Strike Rate Between 130 to 150 2
Strike Rate Between 60 to 70 -2
Strike Rate Between 50 to 59.99 -4
Strike Rate Less than 50 -6
Economy Rate Points
Economy Rate Less than 5 6
Economy Rate Between 5 to 5.99 4
Economy Rate Between 6 to 7 2
Economy Rate Between 10 to 11 -2
Economy Rate Over Between 11.01 to 12 -4
Economy Rate Over 12 -6

Important Notes:

  • Minimum balls faced: 10 for Strike Rate points calculation
  • Strike Rate Points are not valid for Bowlers
  • Captain gets 2X points for all actions
  • Vice-Captain gets 1.5X points for all actions